Posted by
Muralli on
Aug 12, 2011; 1:16pm
URL: http://spssx-discussion.165.s1.nabble.com/Help-with-Dissertation-SPSS-tp4693273.html
My study is the effects of video games on prosocial behavior.
2 DV = prosocial behavior and aggression - measured with a 38 item
questionnaire (15 Aggressive/23 Prosocial)
IV = I used a video game questionnaire where participants are asked to rate
the frequency of gameplay they have had in the past month (1 = no days, 2 =
1-5 days, 3 = 6-10 days, 4 = 11-20 days, 5 = more than 20 days). This is
done for 8 games (RPG, adventure, strategy, platform, action and fight,
first person shooter, sports, racers). These games are divided into 3
groups, violent, non-violent and neutral.
I tried to do a multiple regression since someone told me that my IVs are
not categorical but continuous. I compiled the scores for my DV and computed
with target variable splitting up the aggressive questions and the prosocial
questions (Q1 + Q3 + Q5, etc). Thus, the score comes up to 80, 103, 76 etc.
Then I used each game as an IV but since they only had to rate the
frequency, the data for each IV was 6, 3, 5, etc.
Clearly, this led to a non-significant result and then I understood why.
I have to idea how to use my IV and i'm not sure what test to use, I hope
the way I have totaled my DVs were right.
The proposed method which was approved was using a One-way between subjects
ANOVA with 1 DV (Prosocial) and 1 IV Video games (Violent, non-violent,
neutral).
I don't see how to do this because the prosocial survey measures two things
as mentioned earlier and the video games survey is not categorical. At least
that's what i understand from it
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